Your students will become actively engaged in a variety of learning responses from listening, reading, and writing to performing, interpreting and creating. The Volume 2 cards extend rhythm reading to include patterns in 4 meters: cut time, 3/4, 6/8 & 5/4. The flashcards are numbered in a sequential order from easiest to most challenging for optimum results. Rhythms are printed on 64 laminated cards for durability and for use with wipe-away dry erase markers. The reverse side of each card is blank so you can create your own rhythms for expanded learning and fun!
In this fun singing game, students compete against their teacher by tapping the correct Yosemite Sam card with his giant hammer to answer questions about notes, rests, melodic fragments, rhythms, and orchestral instruments.
In these two exciting team games, students review their knowledge of music symbols and rhythm patterns. Each team has a big, inflatable, soft hammer that the players use to tap the correct symbol or rhythm as quickly as possible when the teacher reads the clue. Grades 2-5.
In this exciting musical trivia game, students compete for colossal cash by answering questions about musical instruments, music vocabulary, and music symbols. Directions/Answer Key Terrific for an end-of-year review of knowledge! Grades 3-6.
Fun games for learning how to read and write music! For individuals or classes of all ages. Learn notes, treble and bass clefs, and take music dictation. The pack includes: *5 Wipe-off Slates with Grand Staff on Side 1 and Single Staff on Side 2 *1 Dry Erase(TM) Marker That Easily Wipes Off *50 Colorful Magic Notes