In this fun singing game, students compete against their teacher by tapping the correct Yosemite Sam card with his giant hammer to answer questions about notes, rests, melodic fragments, rhythms, and orchestral instruments.
These brand new Double Bingo games feature two games per side of each player card - one in blue and the other in red. Play the blue game, play the red game, then play the two games together. Flip it over and do the same that gives you 6 games altogether per set! Each set includes 35 player cards and 4 caller cards. Choose from Note Naming or Rhythm games.
Your students will become actively engaged in a variety of learning responses from listening, reading, and writing to performing, interpreting and creating. The Volume 2 cards extend rhythm reading to include patterns in 4 meters: cut time, 3/4, 6/8 & 5/4. The flashcards are numbered in a sequential order from easiest to most challenging for optimum results. Rhythms are printed on 64 laminated cards for durability and for use with wipe-away dry erase markers. The reverse side of each card is blank so you can create your own rhythms for expanded learning and fun!
In these two exciting team games, students review their knowledge of music symbols and rhythm patterns. Each team has a big, inflatable, soft hammer that the players use to tap the correct symbol or rhythm as quickly as possible when the teacher reads the clue. Grades 2-5.
Original musical activity games (imaginatively using circles and sticks) that focus on the academic skills of counting, auditory discrimination, vocabulary, letter recognition, and self-awareness. Provides a variety of musical and physical experiences.
Fun games for learning how to read and write music! For individuals or classes of all ages. Learn notes, treble and bass clefs, and take music dictation. The pack includes: *5 Wipe-off Slates with Grand Staff on Side 1 and Single Staff on Side 2 *1 Dry Erase(TM) Marker That Easily Wipes Off *50 Colorful Magic Notes